07/10
07task lane
Making it perform
Triangle census, collider choice, what actually costs you.
✓ 26.07
"A frame-budget method for stylized s&box scenes"
Census tris × instances before decimating; prefer BoxCollider over ModelCollider for decorative props.
performanceart-pipeline
✓ 26.07
"Collider choice that actually costs you"
BoxCollider is cheap and follows WorldScale; Capsule/ModelCollider don't scale with WorldScale and ModelCollider is costly on clutter.
performancephysics
✓ 26.07
"Editor play mode is hard-capped at 60 fps — cvars won't lift it"
Editor-embedded play mode pins at exactly 60 fps regardless of cvars. The cap is the compositor's vsync on the editor window, not the engine frame sync.
physicsperformance